Shrek's Adventure tickets & tours | Price comparison

Shrek's Adventure

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The Shrek's Adventure! London experience, officially DreamWorks Tours: Shrek's Adventure! London, is one of the South Bank's liveliest family stops, tucked into County Hall beside the London Eye since 2015. In about an hour you board Donkey's 4D flying bus, move through more than nine fairytale live shows, and finish in a DreamWorks play area.

For most first visits, book a standard timed-entry ticket online; it is usually the cheapest way in, secures your slot, and saves you from higher door prices on busy family days.
Select a date to find available tickets, tours & activities:

Timed entry tickets

Best for most visitors: choose a standard slot, keep costs down, and do the roughly 70-minute walk-through at your own pace once you are inside.
London: DreamWorks Shrek's Adventure Tour
4.2(2691)
 
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Surprise Offer: Shrek’s Adventure, London Eye or Madame Tussauds for £15
5.0(2)
 
headout.com
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SEA LIFE London & Shrek's Adventure: Entry Ticket
3.5(2)
 
tiqets.com
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Guided combos with film sights

Choose these if you want to turn the stop into a wider London outing and let the walking route and attraction logistics sit in one booking.
London: Harry Potter Sights and Shrek's Adventure Combo Tour
4.7(3)
 
getyourguide.com
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London: Guided Harry Potter Film Sites Visit + Shrek's Adventure Combo Tour
 
tiqets.com
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Harry Potter Sights and Shrek's Adventure Guided Tour
 
viator.com
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City passes and attraction combos

Pick these if you want to bundle the County Hall cluster or other big London icons into one purchase and spread the visits across more than one stop.
London: 5 Top Attractions Pass with Madame Tussauds
4.6(1469)
 
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SEA LIFE London & DreamWorks Shrek's Adventure: Combo Ticket
4.4(189)
 
getyourguide.com
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Combo Ticket: Madame Tussauds, London Eye & London Dungeon
4.1(71)
 
viator.com
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6 tips for visiting the Shrek's Adventure

1
Book online before you go
If you mainly want the core walk-through, the standard timed ticket is usually enough. Online prices are normally much lower than walk-up rates, and the slot protects you on busy school-holiday mornings at County Hall. That way you spend your budget on the day, not on a last-minute ticket.
2
Use Westminster in, Waterloo out
If you want the classic arrival, come from Westminster and cross Westminster Bridge with the river and Big Ben in view. If you are leaving toward trains or more of the South Bank, head out via Waterloo. That split keeps the route scenic on the way in and practical on the way out.
3
Think about the scare factor
If you are bringing a cautious child, talk through the witches, dark rooms, and sudden effects before you queue. The attraction officially recommends ages 6 to 12, but confidence matters more than age on paper. A short heads-up usually avoids an upset halfway through Far Far Away.
4
Park the buggy early
There is a buggy bay before the tour, and on busy periods you will usually need to leave strollers there because some rooms are narrow. Empty it before you join the line, especially if you have snacks, layers, or a favorite toy. Two organized minutes here save a messy mid-route scramble.
5
Choose passes only if you'll use them
If you already want London Eye, SEA LIFE London, or The London Dungeon, a combo or pass can make real sense. Current multi-attraction products usually let you use the other visits within 90 days, so you gain flexibility instead of forcing everything into one rushed afternoon. If Shrek's Adventure! London is your only sure stop, keep it simple and buy the single ticket.
6
Give the slot some breathing room
The official route is about an hour, but your ticket time is when you may enter the building and join the queue, not when the story instantly begins. With 10 to 30 minutes of waiting and a looser DreamWorks play area at the end, a realistic total stop is closer to 90 minutes. That buffer keeps the rest of your South Bank plan calm.

Ticket types at Shrek's Adventure! London

The commercial mix here is cleaner than it first looks. One format is built for a simple family slot in County Hall, one adds a guided London theme, and one only pays off if you want several nearby attractions in the same trip.

Start with timed entry

Best for most first visits: choose the standard timed ticket and lock in a clear slot at County Hall. It is usually the cheapest route, and once inside you can move through the hour-long adventure without overcomplicating the day. If you want the core experience and a clean budget, this is the sensible first buy. Book now.

Use guided combos for film-location days

Choose this if your priority is turning the stop into a wider family sightseeing day. The guided combo products currently tie Shrek's Adventure! London to Harry Potter film-location walks, which is useful if you want storytelling and routing handled in one booking. It saves planning effort, especially with kids in tow. Book now.

Bundle the South Bank cluster

Passes and combo tickets make the most sense when you also want London Eye, SEA LIFE London, or The London Dungeon. Several current products let you spread the extra visits across 90 days, so you gain flexibility rather than forcing everything into one rushed afternoon. If you are stacking attractions, this is the stronger value play. Book now.

What happens inside Shrek's Adventure! London

Opened in 2015 as a purpose-built walk-through attraction beside the London Eye, this place works because it moves like indoor theater rather than a static exhibit. The pace is fast, silly, and sensory from the first room.

Donkey's 4D bus sets the tone

You start with Donkey in the driver's seat on the 4D flying bus, which tells you immediately what kind of place this is: noisy, goofy, and happy to throw wind, fog, water, and smell effects into the joke. If someone in your group hates motion-style effects or sensory surprises, this is the moment to plan for. Everyone else usually relaxes once the tone is clear.

Live shows keep the pace moving

After the bus, the route threads through more than nine fairytale-themed live shows instead of building everything around one big ride. That structure suits families well because each room resets the energy, and shy children often warm up once they see actors, not just screens. It feels closer to an interactive story than a theme-park queue machine.

The ending is looser than the main tour

The formal tour is only part of the stop. At the end, the DreamWorks play area gives you extra breathing room with characters and photo opportunities from worlds like Kung Fu Panda and How to Train Your Dragon. If your child still has energy, do not rush straight back onto Westminster Bridge Road; those extra minutes make the visit feel less like a conveyor belt.

How to plan a Shrek's Adventure! London stop on the South Bank

The biggest mistake is treating this as filler between bigger landmarks. It works better as a deliberate one-stop anchor between Westminster Bridge, County Hall, and the riverside cluster around the London Eye.

Give the ticket slot breathing room

Your timed ticket is the moment you may enter the building and join the queue, not a guaranteed instant show start. In practice, the official guidance of about one hour inside plus 10 to 30 minutes of queuing means you should budget roughly 90 minutes total. That keeps the rest of your South Bank route realistic.

Match the visit to your child's temperament

The official recommendation is 6 to 12, but age matters less than confidence. Children who enjoy loud effects, witches, and quick room-to-room transitions usually love it; cautious younger kids do better when you warn them that there are a few mildly scary moments. A short prep talk is better than an in-line surprise.

Pair only one or two nearby stops

This area is dense with family attractions, which is helpful until you try to do all of them in one sweep. Pair Shrek's Adventure! London with London Eye if you want the obvious classic, add SEA LIFE London for a longer indoor family block, or cross toward Big Ben and Westminster Abbey if you want an outdoor contrast. Keep the route tight and the day stays fun.

Frequently Asked Questions

How long should I plan for the visit?

The official guidance is about 1 hour for the tour itself, plus roughly 10 to 30 minutes of queuing depending on attendance. The DreamWorks play area at the end has no fixed limit, so a realistic total stop is often around 90 minutes.
Read more.

Is Shrek's Adventure! London good for small children?

Usually yes, but it depends more on confidence than age. The attraction officially recommends ages 6 to 12, yet there is no minimum age; some younger children love it, while others react to witches, dark rooms, and sudden effects.
Read more.

Can children enter without an adult?

No. Visitors under 16 must be accompanied by someone over 18, so treat this as a family or mixed-age stop rather than a drop-off attraction.
Read more.

Do I need to speak English?

The live tours run only in English, and there are currently no audio guides. Non-English speakers still often enjoy the visual and sensory side of the route, but the jokes and instructions land best if someone in your group understands English well.
Read more.

Is the attraction wheelchair accessible?

Yes, but plan ahead. Only 2 wheelchair users per hour are admitted, and for the 4D bus you need to transfer out of the chair to sit in the vehicle; otherwise staff can place you beside the bus for that scene.
Read more.

How do multi-attraction passes work here?

The booked time slot applies only to your visit to Shrek's Adventure! London. Current official guidance then gives you 90 days to use the remaining attractions, with timed rebooking still needed for each stop and free rescheduling up to one hour ahead.
Read more.

Can I bring a stroller or buggy?

Yes, but not always through the full route. A buggy bay is provided before the tour, and during busy periods you usually need to leave strollers there because some spaces in Far Far Away are narrow.
Read more.

What pairs well nearby?

The easiest family cluster is London Eye, SEA LIFE London, and The London Dungeon around County Hall. If you want a quicker contrast instead of another ticketed attraction, cross toward Big Ben and Westminster Abbey for Westminster views.
Read more.

General information

opening hours

Published hours currently vary by date. On Tuesday, March 10, 2026, the live official calendar shows 10 am to 3 pm; the next listed dates range from 10 am to 4 pm, with Wednesday, March 11 shown as closed.
If you are booking around a school holiday or weekend on the South Bank, check the live calendar again before paying.

tickets

Current published from-prices, retrieved March 10, 2026:
- Standard timed entry: from £21 adult, from £16 child (ages 2 to 15)
- Anytime entry: from £29 adult
- Entry + character ears: from £27 adult
- VIP ticket: from £47 adult
- Child under 2: free
Walk-up adult pricing is currently £32, and official prices move with demand.

address

Shrek's Adventure! London
Riverside Building, County Hall
Westminster Bridge Road
London SE1 7PB
United Kingdom

how to get there

The cleanest Tube choices are Westminster and Waterloo, both about a 5-minute walk away. Come from Westminster if you want the bridge approach past Big Ben; use Waterloo if you are arriving by national rail or heading deeper along the South Bank.
Shrek's Adventure! London sits beside London Eye inside County Hall, so it is easy to combine with nearby riverside stops.

accessibility

The attraction is wheelchair accessible, but only 2 wheelchair users per hour are admitted because of evacuation rules, so book the dedicated slot in advance.
For the 4D bus, you need to transfer out of the chair to sit in the vehicle; otherwise staff can seat you alongside the bus for that scene.
One carer can currently be added free with eligible documentation, and assistance dogs are welcome except on the bus itself.
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